AI Insights · Timothy · April 2022
Top 5 Interactive Story Games on iOS in France: Q1 2022 Performance
Analyze the performance of the top 5 interactive story games on iOS in France during Q1 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 interactive story games on iOS in France showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period.
Chapters: Interactive Stories experienced fluctuations in weekly revenue, peaking at around $31K during the first week of January before gradually declining to about $17K by mid-March. Weekly downloads saw a slight dip from 6K to 3.4K in mid-March, with a minor resurgence to 4.7K by the end of the quarter. Active users started at 41K at the beginning of January and ended at approximately 36K by the end of March.
Tabou Stories®: Love Episodes showed a peak in weekly revenue at $11.7K in early January, followed by a decline to about $4.6K by late March. Downloads started strong at 8K in early January but decreased to around 2.9K by the end of the quarter. Active users also displayed a downward trend from 27K at the start of January to around 13K by the end of March.
Time Princess: Pearl Girl saw a significant increase in weekly revenue, reaching up to $12.9K in early January before declining to approximately $4.8K by the end of March. Downloads peaked at around 6.2K in late January, with a sharp drop to 558 by the end of the quarter. Active users started at 20K in late December, peaking at 35K in mid-January, and then decreased to 19K by the end of March.
Romance Fate: Story Games had a peak revenue of $13.4K in early January, which gradually decreased to around $3.9K by the end of March. Downloads consistently declined from 3K to about 750 over the quarter. Active users mirrored this trend, dropping from 10K at the start of January to about 6K by the end of March.
Is it Love? Stories - Scandal displayed a steady increase in weekly revenue, peaking at $8.7K in late February, before ending the quarter at around $6.2K. Downloads saw a significant rise from 500 in early January to 4.1K in mid-February, with a slight decrease to 2.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.